Developer Square Enix has released a patch for Final Fantasy Pixel Remaster which responds to its poorly received policy choice. The remaster collection with reproduced versions of Final Fantasy I through VI was released in July. Players quickly noticed that the in-game font was unnecessarily difficult to read.
Today’s patch aims to change this for three of the bundled titles. The recently released Final Fantasy IV remaster this fix was already applied at launch. The last two games will also support this when they come to the collection. This font fix is ââavailable for all languages ââofficially supported by the game: English, French, Italian, German, Spanish, and Brazilian Portuguese.
No need to squint anymore
There was already a fan-made fix for this, but now players can use an unmodified client without any issues. The problem with the old font was that it was both too small and too thin. This made several aspects of the user interface difficult to read, including vital information such as character names.
Needless to say, the hard-to-read text was an accessibility nightmare. Fortunately, today’s patch changes the main font used in Final Fantasy Pixel Remaster. In an industry where developers are constantly striving to improve the accessibility of games, such changes are a minimum.
Either way, it shows that Square Enix is ââlistening. Some other developers may well have left the issue open and moved on to a new project. It is not uncommon in AAA development to prioritize short-term gains over long-term sustainability. This patch should reassure franchise fans that Square Enix won’t give up Remastered pixel soon.
The current owners of Final Fantasy Pixel Remaster will still have to wait for the remaining two games. Both remasters for Final Fantasy V and Final Fantasy VI should be released before the end of the year. Those interested can purchase the full pack for $ 74.82 USD or each individual game for $ 15.99 USD.