Feeling dizzy # 1 is published by BOOM! Workshops, written by Shea Fontana, with illustrations by Celia Moscote, colors by Natalia Nesterenko and letters by Jim Campbell. Desideria (Dizzy for short) is a young woman who knows she is destined for big things. She’s still figuring out what she’s going to do right, but whatever it is, she knows it’s going to be great. Then, on a calm and unpretentious night, fate took part in Dizzy’s search for greatness.
Childhood can be difficult. Fitting in and finding something that you can passionately pursue are common struggles. Too often we feel an urgency to find out about ourselves and what we are going to do. But, like many of life’s greatest struggles, we never see the answer come until it’s already there. This is certainly the case for Feeling dizzy # 1the protagonist.
When we first learn about Dizzy, we see a young woman going through the above trials. Everything she tries seems to backfire. From ballet to sports, Dizzy can’t seem to find this thing that she will do very well. Well, until a trip put her in the path of a few interdimensional gremlins called Negatrixes. This sudden encounter forces him to become the Burb Defender and bring the Negatrix and their need to promote negative actions in others to their dimension.
If the above description of Dizzy’s heroic origin story sounds ridiculous, that’s okay. Because it is. But author Fontana is fully aware of the silliness of this setup and delves into this ridiculous as much as possible. While this self-awareness helps absurdity land better than it could have, it’s still not enough to save this book entirely. While nothing in Feeling dizzy # 1 really fails, nothing in the book really succeeds either. He just delivers a light-hearted story about a girl struggling to find herself in an acceptable way.
The only character this book spends enough time to flesh out with is its main character. Dizzy is a likable character who is just trying to live his dreams. However, while I appreciated the character’s unwavering confidence in herself, I never felt like she was a real character. Rather than being a person, she just felt like a vehicle for her struggles. Future issues might rectify that, but it hits a bit of a note here.
The art used to present the world of Dizzy to the reader does a solid job of delivering the silliness of the characters. Vivid lines and colors bring the fun of the story to life. In addition, the manners and actions of the characters keep the art consistent with the overall tone of the book.
My favorite part of Feeling dizzy # 1The visual presentation of is the variety of body types and ethnicities in the cast. Many unique looking people fill these pages. I always like to see a book aimed at a younger audience featuring a mix of people in their stories.
The lettering completes the presentation of the book. Lettering generally does a good job of telling the story while also increasing the energy of the tale through its design. However, there are a few points where the styling of the text hinders readability a bit, which is always frustrating. It’s not enough to make it unreadable, but it’s enough to get you out of the story for those signs.
So when it’s all said and done, Feeling dizzy # 1 delivers a beautiful story with solid art and silliness. While it doesn’t do anything that sets it apart from the competition, there’s certainly enough of it here for the creative team to lean on, potentially turning it into something great.
Feeling dizzy # 1 is available now wherever comics are sold.
Feeling dizzy # 1
Feeling dizzy # 1 delivers a beautiful story with solid art and silliness. While it doesn’t do anything that sets it apart from the competition, there’s certainly enough of it here for the creative team to lean on, potentially turning it into something great.
Charles is a lifelong geek who enjoys comics, video games, movies, reading, and board games. Over the past year, he has become more interested in artistic pursuits, especially digital painting, and now writing.